Archive for the ‘flash’ Category

Thank me later

If you use TextMate, and write ActionScript, then you need to learn about TextMate’s code “snippets”. Once you understand that, you can use this:
${1:newName} = ${2:target}.createEmptyMovieClip(”${1:newName}”, ${2:target}.getNextHighestDepth() );
Thank me later.[UPDATE:] also, this as a shortcut for creating a new text field (I use tab trigger ‘ctf’):
${1:target}.createTextField(”${2:name}”, ${3:${1:target}.getNextHighestDepth()}, ${4:xpos}, ${5:ypos}, ${6:width}, ${6:height} );var ${2:name}:TextField = ${1:target}.${2:name};
Here’s […]

Posted by rdas7 on October 3rd, 2007

Filed under adobe, development, flash, software, tech, textmate | No Comments »

Flash Mac Projector title bar bug

Using fscommand(”fullscreen”, “true”) to make Flash Projectors go fullscreen on a Mac sometimes (read 90% of the time) erroneously displays the application titlebar. “But it’s fullscreen” I hear you cry, “There shouldn’t *be* a titlebar!!”. Yes. I know. This is a known bug from Adobe, but is still present in CS3 (yay progress!).
The workaround* is […]

Posted by rdas7 on May 24th, 2007

Filed under adobe, bug, development, flash, software, tech | 2 Comments »